Hehehee... Medal Medl Medal.
Nice little shooter.
Coud do with a different reload button, something like using the space bar. And adding different birds that give more points or weapon upgrades could be nice.
Keep up the good work.
-=- MaTHiaS LuNaRiS -=-
Superb game. Definately an original concept. Look forward to another.
Excellent game. Few things though,
The music loop could have been better, and there could have been an interesting cockpit design around the edge of the screen.
Or a HUD to help with position.
Loved it. Nice job.
Very good flash. Like how the player can choose the music for killing those alien scum. The red tint does get annoying, and i find i lose interest quickly.
You could put in some different kinds of ships, and a more random enemy creation. And give the ship health, so that if the player misses alein ships their health drops.
Would make it more interesting and challenging.
Yea your right I could...
Excellent. Very informative.
Could do with putting the exp points needed for each level.
I was going to do that but I could only do them for levels 1 - 9. If I did it for levels 10 - 30 then I'd have to update them every day.
Everytime HumanTarget52 deposits experience it widens the gap for the amount of exp. points needed for levels 10 - 29.
I just felt I'd leave that big step out.
Could use a better road and nice looking cars.
Preloader is very original, and very good. But could use a little more colour.
The intro was good, nice music and great effects.
Nice interactive menu.
Does need the bird sounds to be a little quieter and some music would be nice.
Changing it to killing as many birds would be a little funnier.
All in all a good flash.
Not going to bother.
Size is to fucking big.
Without a proper coment i'm not going to fucking bother opening it cuz it'd take to fucking long to load.
... but does need an AI. PLaying against a computer would be a lot more fun.
Could probably ad some background music.
Kewl graphics though.
Wow, three ratings in the first ten minutes... The project goal was to create the simplest and smallest game possible while leaving room for open-ended strategy. The victory screens were results of boredom.
You made space invaders. How good.
heh...id like to see you do better bucko
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